Getting Started
Run the game:
python play_tui.py
You'll be asked to choose:
- Difficulty — Easy (~30 min), Medium (~1-2 hr), Hard (~3+ hr), or Brutal (~5+ hr)
If no AI model is found, the game offers to download one automatically. Choose between SmolLM2 1.7B (1.0 GB, low RAM), Qwen3.5 2B (1.3 GB, recommended), or Gemma 4 E2B (3.1 GB, best quality). You can also skip — the game works without it using pre-written dialogue.
New players see ARIA (your ship's AI) run a boot diagnostic before being dropped at the Crash Site. Follow the tutorial prompts — they walk you through the basics and point you toward key mechanics. Returning players can skip the tutorial.
Controls
Type commands at the prompt and press Enter. Tab autocomplete works for commands, locations, items, and creature names. A live status bar shows food, water, suit, battery, inventory, and ship progress. It updates in real-time during NPC conversations so you can see trust and vitals change as you talk.
Exploration
| Command | Aliases | What it does |
|---|---|---|
look | l | Describe your current location — items, creatures, resources |
scan | — | Deploy drone to discover up to 3 nearby locations (costs 10% battery) |
gps | map | Show all known locations with distances |
travel <location> | go | Travel to a discovered location |
Items & Inventory
| Command | Aliases | What it does |
|---|---|---|
take <item> | get, pick | Pick up an item at your location |
inventory | inv, i | Show everything you're carrying |
upgrade <component> | — | Install a drone upgrade from your inventory |
Creatures & Dialogue
| Command | Aliases | What it does |
|---|---|---|
talk <creature> | speak | Start a conversation with a creature |
give <item> to <creature> | — | Give an item to build trust |
trade | — | Trade items with a Merchant creature |
escort | — | Ask a creature (trust 50+) to travel with you |
escort dismiss | — | Choose which follower to dismiss |
rest | — | Rest 1 hour to recover food/water (+10%, +20% at Crash Site) |
Ship & Status
| Command | Aliases | What it does |
|---|---|---|
status | — | Show food, water, suit, time elapsed, repair progress |
stats | — | Show session gameplay statistics |
scores | leaderboard | View local leaderboard (top 10 scores) |
name | — | Set or show your name (creatures use it in conversation; shown on leaderboard) |
ship | repair | Ship bays menu (or ship <bay> directly) |
ship repair | — | Install repair materials into the ship |
ship storage | — | Stash/retrieve items from ship storage |
ship kitchen | — | Cook items into food or water |
ship charging | — | Recharge drone battery or overcharge with Power Cell |
ship medical | — | Repair suit or rest to recover |
drone | — | Show drone stats, upgrades, battery |
Game Management
| Command | Aliases | What it does |
|---|---|---|
save [slot] | — | Save your game (default: "manual") |
load [slot] | — | Load a saved game |
help | — | Show the command list |
quit | exit | Exit the game |
Conversations
When you talk to a creature, you enter the ARIA Communicator — a dialogue mode powered by a local AI model.
Type normally to speak through the drone translator.
bye,/end,/quit— end the conversation/?or/help— conversation help/<command>— run a game command mid-conversation (e.g./status,/inventory)/give <item> to <creature>— hand over an item without leaving
- Your drone whispers private coaching tips the creature can't hear, adapted to their personality and trust level
- Each exchange increases trust by +3 points
- Creatures can give you things — what they offer depends on archetype and trust
- Merchants trade — use
/tradeduring conversation
If no AI model is loaded, creatures use pre-written dialogue that still responds to their personality.
Survival
Four meters track your condition. If food, water, or suit integrity reaches zero, you die.
Food
- Starts at 100%, depletes 2% per hour of travel
- Replenished at locations with food sources
- Cook
bio_gelin the Kitchen Bay (+40%) - Rest in Medical Bay (+20%, costs 1 hour)
Water
- Starts at 100%, depletes 3% per hour of travel
- Replenished at locations with water sources
- Process
ice_crystalin the Kitchen Bay (+40%) - Rest in Medical Bay (+20%, costs 1 hour)
Suit Integrity
- Starts at 92% (damaged in crash), degrades 0.5% per hour
- Repair in Medical Bay using drone battery (2% suit per 1% battery)
- Healer creatures repair +25%, Healer companions +30% at Crash Site
ARIA fires warnings at 50%, 30%, 15%, and 5% thresholds.
The Drone
Your ARIA Scout Drone is your primary tool for exploring and communicating.
| Stat | Starting Value |
|---|---|
| Scanner Range | 10 km |
| Translation Quality | Low |
| Cargo Capacity | 10 items |
| Speed Boost | 0 km/h |
| Battery | 100% |
Battery
- Scanning costs 10%, travel costs 0.5% per km
- Recharges at the Crash Site (auto or via Charging Bay)
- Use a Power Cell to permanently increase max capacity +10%
- When depleted, the drone goes silent — no musings, advice, or translations
Upgrades
Find components in the world, then use upgrade <name> to install:
| Upgrade | Effect |
|---|---|
| Range Module | +10 km scanner range |
| Translator Chip | Translation: low → medium → high |
| Cargo Rack | +5 cargo slots |
| Thruster Pack | +5 km/h travel speed |
| Battery Cell | +25% max battery |
Creatures
Enceladus is inhabited by alien creatures. Each has a unique name, species, personality, and attitude toward you.
Archetypes
Every creature has one of ten archetypes that determine personality and what they provide:
| Archetype | What They Provide | Trust Needed |
|---|---|---|
| Healer | Healing, suit repair, food, water | 0 (heal), 10 (food) |
| Builder | Repair materials | 35 |
| Wise Elder | Materials, creature intel | 50 / 35 |
| Guardian | Repair materials | 70 |
| Hermit | Rare repair materials | 80 |
| Wanderer | Food, water, location reveals | 25 |
| Trickster | Materials, food, water | 35 |
| Warrior | Repair materials | 50 |
| Merchant | Trades items (never free) | 20 |
| Enforcer | Intel, ship repair advice | 15 / 60 |
Every game guarantees at least one Merchant, one Builder, and one Healer.
Dispositions
- Friendly (25 trust) — open and willing to talk
- Neutral (10 trust) — cautious but approachable
- Hostile (0 trust) — aggressive; may block you. Build trust through gifts first
Trust System
Trust ranges from 0 to 100:
- Conversation: +3 per exchange
- Giving gifts: +15 (friendly/neutral) or +10 (hostile)
- Escorting to Crash Site: +10 bonus
Escorting Creatures
At trust 50+, use the escort command. Companions travel with you and help at the Crash Site:
Healers restore vitals, Builders install materials, and any creature with materials donates them.
Use escort dismiss to release followers.
Travel
Movement between locations takes time and consumes resources.
- Base speed: 10 km/h (upgradeable with Thruster Pack)
- Cost per hour: 2% food, 3% water, 0.5% suit integrity
- Drone battery: 0.5% per km traveled
Hazards
During travel you may encounter:
| Hazard | Effect |
|---|---|
| Geyser eruptions | Suit damage |
| Crevasse falls | Suit damage + food loss |
| Ice storms | Water loss + extra time |
| Thin ice collapse | Suit + water damage |
| Toxic vents | Suit damage |
| Thermal shocks | Suit + water damage |
Late-Game Weather
After 30–60 hours (depending on game mode), weather deteriorates — hazard probability increases and water drains faster. This creates urgency to finish repairs.
Ship Repair — How to Win
Collect all required repair materials and escort creatures to the Crash Site. You cannot complete the final repairs alone.
Escort Requirement
| Mode | Escorts Required |
|---|---|
| Easy | 1 creature |
| Medium | 2 creatures |
| Hard | 3 creatures |
| Brutal | 4 creatures |
Use escort to ask a creature with trust 50+ to travel with you. Bring them to the Crash Site — they will help with repairs, donate materials, and provide support.
Materials by Game Mode
| Mode | Materials Required |
|---|---|
| Easy | Ice Crystal, Metal Shard, Bio Gel |
| Medium | + Circuit Board, Power Cell |
| Hard | + Thermal Paste, Hull Patch, Antenna Array |
| Brutal | + Power Cell ×2 (8 materials total) |
Ship Bays
At the Crash Site, the ship command opens the bay menu:
| Bay | Command | Purpose |
|---|---|---|
| Repair | ship repair | Install repair materials from inventory |
| Storage | ship storage | Stash/retrieve items (frees drone cargo) |
| Kitchen | ship kitchen | Cook bio_gel → food (+40%) or ice_crystal → water (+40%) |
| Charging | ship charging | Full battery recharge, or Power Cell for +10% permanent max |
| Medical | ship medical | Repair suit or rest (+20% food/water, costs 1 hour) |
Once all materials are installed via the Repair Bay and escort requirements are met, you win. After the victory (or game over) sequence, a score screen shows your final stats, score (0–1000), letter grade (S through D), and an ARIA verdict. Scores are saved to a local leaderboard — type scores to view your top 10.
Game Modes
| Easy | Medium | Hard | Brutal | |
|---|---|---|---|---|
| Locations | ~8 | ~16 | ~30 | ~40 |
| Creatures | 5 | 12 | 20 | 25 |
| Hostile | 0 | 4 | 6 | 12 |
| World Radius | ~20 km | ~40 km | ~60 km | ~80 km |
| Repair Materials | 3 | 5 | 8 | 8 |
| Resource Drain | 1× | 1× | 1× | 1.5× |
| Estimated Time | ~30 min | ~1–2 hr | ~3+ hr | ~5+ hr |
Higher difficulties have more hostile creatures, scarcer resources, and require careful resource management. Brutal mode adds 1.5× resource drain.
Tips for New Players
- Follow the tutorial. It walks you through the core mechanics.
- Find a Healer early. They help at very low trust — they can save your life.
- Creatures are your main resource. Repair materials come primarily from creatures, not the ground.
- Talk to the Enforcer. They know everyone and can tell you who to visit.
- Trade with Merchants. They never give for free, but fair trades get critical materials.
- Scan at every new location. Each scan discovers up to 3 nearby locations.
- Don't stay too long. Late-game weather gets worse.
- Give gifts to hostile creatures. They won't talk below 15 trust — gifts break the ice.
- Escort creatures to the ship. Builders install materials, Healers restore vitals.
- Use GPS to plan routes. Shorter trips use less food, water, and battery.
- Upgrade the translator early. Better translation means more productive conversations.
- Read the drone's whispers. It gives context-aware advice about each creature.